Air University's eSchool of Graduate Professional Military Education (PME) invites applications for the position of Learning Design, Development and Innovation Coordinator. AU is seeking academic expertise in Instructional/Learning Design and Development and Gaming/Simulations/Augmented Reality/Virtual Reality. The position is eligible for academic tenure.
The Learning Design, Development and Innovation Coordinator will advise leadership and curriculum development directorate on matters of online, graduate-level education instructional/learning design; online instructional technology integration; best practices in student-centered, online delivery and support systems spanning the full continuum of officer distance learning PME. The Coordinator will organize and manage a high-quality professional development continuum for all faculty associated with officer PME programs - as a minimum, focuses faculty development elements on adult, online education methodologies, state-of-the-art educational technology, and online instructional design best practices and techniques. Provides administrative support for functions and special projects as directed to include service on internal and external committees, providing advice as appropriate. Conducts research identifying innovative and emerging online instructional design and educational technology to include integration approaches in graduate-level educational programs.
For this position, the individual also needs to have significant experience and/or education in the design, development, evaluation, and sustainment of gaming/simulations/VR for graduate-level education programs. As the gaming/simulation/VR lead or single designer, one will create and develop original game concepts or scenarios and improve upon existing games or simulations that enhance student engagement and interaction within graduate-level educational courses. One will collaborate with others and make recommendations to create original games/simulations and improve upon existing games/simulations. Understand the concepts and principles that make effective, engaging games; design and develop educationally sound games based on gaming best practices and concepts; and use knowledge of industry standard video game engines to create and oversee design and development of interactive games and simulations. As developer-oversight or a single designer, one will design, program, test, debug, document, and provide feedback/recommendations on computer simulation, game programs, or VR vignettes. Continually develop professional skills and knowledge in computer gaming and animation for graduate-level educational programs using industry-standard tools.
There are no teaching load or student-advisory requirements required, but opportunities to teach electives are available. All teaching is on a voluntary basis with no min/max required. The average class size is ~20 students per class. Students are at the graduate level. Primary roles for this position include designing, developing, and assessing IAW local instructional-design process.
List scholarship. Common examples of scholarship by Learning Design, Development and Innovation Coordinators (Learning Architects) include: Author/co-author scholarly articles related to gaming/simulation/VR for education to education/appropriate field-related publications; formal institutional- or accreditation-driven reports generated using existing or personally developed effectiveness models to document program or course assessment and data-collection procedures, and evaluation of pedagogical value of approaches, practices, or technologies used toward active-learning activities and/or evidence-based learning; and, formal institutional- or accreditation-driven reports or papers evaluating the efficacy of design, development, and sustainment processes and practices of educational programs and/or new education-related technologies.
List college and university service. Common examples of relevant service among Learning Design, Development and Innovation Coordinators (Learning Architects) include: Conducting faculty professional development workshops on uses of gaming/simulation/VR to improve student learning; development of programs, services, self-use guides and/or other resources for faculty to enhance instructional innovation and support to create student active-learning activities; development of gaming/simulation/VR central resources to support faculty in design, development, evaluation, and sustainment of instruction for online education; and, working with faculty to develop innovative approaches to evidence-based, learner-centered teaching and learning practices, and uses of education technologies.
Deadline date: 05/17/2021
For questions about this position please contact Christopher Stutheit at (phone) 334-953-6309 or (email) [email protected]
To apply click on the following link: https://www.usajobs.gov/GetJob/ViewDetails/598536600