Term Faculty (Non-Tenure Track) - Game Art/3D (21-22)

Job description


DePaul University

DePaul University is an Equal Opportunity / Affirmative Action employer. All qualified applicants will receive consideration for employment without regard to race, color, ethnicity, religion, sex, sexual orientation, gender identity, national origin, age, marital status, physical or mental disability, protected veteran status, genetic information or any other legally protected status, in accordance with applicable federal, state and local EEO laws.


Posting Details

Job ID: 68088
Rank: Instructor
College/School: College of Computing & Digital Media
Responsibilities:

DePaul University's Animation program invites Game Artists, 3D Modelers, Animators, and Technical Directors to apply for a full-time Game Art teaching position in the heart of downtown Chicago. Our Animation and Game Art program was ranked #18 in the US by Animation Career Review, and is partnered with the #7 ranked Game Design program in the US. We are part of DePaul's School of Cinematic Arts, which also includes cross-disciplinary programs in Film and TV, VFX, and Game Development. There are currently over 300 majors enrolled in our Animation MFA, MA, BFA, and BA degrees, and we have thirteen full-time Animation faculty members who have worked for studios including Walt Disney Feature Animation, Cartoon Network, Nickelodeon, Will Vinton, JibJab, Sesame Street, Klasky Csupo, Day 1 Studios, and Microsoft Games. Animation resources include three animation labs equipped with Unity, Unreal, Substance, ZBrush, Maya, MotionBuilder, Nuke, and over 100 Cintiqs, two Xsens motion capture systems, render farm, a stop motion studio with a Volo motion control crane, two green screen stages, and a sound recording and mixing studio. DePaul Animation students have won a 2016 Student Academy Award in Animation and been a part of game teams that have produced the IGF Student Showcase winning games Octodad and Devil's Tuning Fork. For more about the Animation program please visit our website: www.cdm.depaul.edu/animationzine

Job responsibilities include teaching, advising, service, supervising student projects and continued creative activities and/or scholarship in the field. Position begins fall of 2021.

Required Qualifications:
Ideal candidates for the position will have teaching and production experience in one or more of the following areas of game development, film, television, game art direction, technical direction, 3d modeling, 3d animation, rigging, motion capture, stop motion, motion graphics, visual effects, and traditional animation. Rank and salary commensurate with qualifications and experience; position is dependent on budget approval. Qualified candidates with substantial professional experience are welcome to apply, regardless of college degree.

DePaul University seeks applicants that reflect the diversity of its student body and the city of Chicago. Applicants who have experience working with a diverse range of faculty, staff, and students, and who can contribute to an inclusive climate are encouraged to identify their experiences in these areas. Women and members of historically underrepresented groups are especially encouraged to apply.
Special Instructions to Applicants:
For priority consideration, apply by February 8th; applications will continue to be accepted until position is filled. Include a cover letter, curriculum vitae, statement of teaching philosophy, three letters of recommendation, a detailed syllabus for a proposed course in the area that you would teach, and a URL of samples of relevant creative work and/or scholarship.

Applicant Documents

Cover Letter(1)
C.V.(1)
Teaching Statement(1)
Syllabus(1)
Creative Work(1)
Confidential Letter of Recommendation or Evaluation(3)

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Job No:
Posted: 1/14/2021
Application Due: 3/15/2021
Work Type: Full Time
Salary: