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Clinical Assistant Professor

Employer
Boise State University
Location
Boise, ID

View more

Position Type
Assistant Professor
Employment Type
Full Time
Institution Type
Four-Year Institution

Job Details

Job no: 492998
Work type: Faculty
Location: Boise, ID
Categories: Academic Programs

Advertised: September 01, 2020
Applications close:

About Us:

Boise State University, powered by creativity and innovation, stands uniquely positioned in the Northwest as a metropolitan research university of distinction. Learn more about Boise State and the City of Boise at https://www.boisestate.edu/about/boise-and-beyond/. Boise State University is committed to increasing the diversity of its faculty, staff, students, and academic program offerings and to strengthening sensitivity to diversity throughout the institution. Boise State University is an affirmative action/equal opportunity employer, and members of historically underrepresented groups are especially encouraged to apply. We are a welcoming campus that supports diversity and inclusion.

Job Summary/Basic Function:

Teaching in both academic and clinical setting, supervising clinical experiences and engaging in professionally related community service.

Clinical Faculty play a critical role in the professional curricula. They support the University’s mission of providing student-centered, quality education and are committed to the success of our students and the university. This primarily involves teaching effectiveness in a clinical setting and engaging in professionally related community service. This may also include professional development, research and scholarly/creative activities if assigned, institutional service, professional service, student advising and involvement, and supervisory responsibilities as assigned.

The GIMM program is one of the fastest growing majors at Boise State and has a robust applied research model with an emphasis on community and industry outreach. We are seeking a new faculty colleague at the rank of Assistant/Associate Clinical Professor, with a teaching load of 12 credits per semester. This new colleague will bolster our considerable offerings in Game and Mobile development, as well as help us explore emerging technologies in areas such as the Internet of Things, Haptics, Artificial Intelligence, Augmented and Virtual Reality. GIMM’s curriculum is optimized instructor-student interactions with small class sizes and hands-on activities that translate theory into practice. GIMM faculty work with local, national, and international clients in the construction of interactive learning experiences. Therefore, we are especially interested in applicants who have experience working on large scale interactive projects with clients as well as teaching.

Candidates’ areas of focus should address the following areas, but could do so from a variety of perspectives and technologies:

• Game Development with a strong background in coding and an understanding of best practices using OOP design. Experience with Unity Game Engine is a plus, but we are equally interested in other tool platforms such as Unreal engine.
• Mobile Development with an emphasis on Augmented Reality experiences. Experience with SWIFT is a plus but we are equally interested in Android and/or various cross platform development tools such as Xamarin, Appcelerator, or Sencha.
Virtual Reality development with an understanding of both 360 Video and 3D model integration into gaming environments. Experience creating industry simulations/serious games is a plus.

Level Scope:

The Clinical Assistant Professor is a member of the non-tenured faculty with an entry-level rank and primary duties in the area of clinical instruction.

Essential Functions:

The major responsibility of the clinical faculty involves teaching students in both academic and clinical settings, supervising clinical experiences, and engaging in professionally related community service. While they may, they are not required to participate in research or scholarship activities as part of their regular assignment. The essential duties and responsibilities of clinical faculty are assigned by the academic Department Chair or equivalent administrator.

• Teach undergraduate courses in Games, Interactive Media and Mobile development
• Contribute to applied research efforts in the community
• Engage in academic and community service scholarship.
• Engage in professional, university, and community service

Knowledge, Skills, Abilities:

• Demonstrated advanced level of oral and written communication skills.
• Demonstrated ability to meet required attendance and submission deadlines.
• Demonstrated ability to create, articulate, and assess course learning outcomes.
• Demonstrated effectiveness in creating course materials (syllabus, handouts, presentations, etc.) which enhance student interest and engagement.
• Demonstrated ability to create and manage effective grading rubrics for consistent and uniform grading results.
• Demonstrated ability to assess student educational goals and to create graduation plans based on those goals.
• Demonstrated ability to work effectively with diverse populations.
• Demonstrated ability to manage effective, friendly, and civil working relationships with staff, faculty, students, alumni, guests, and others at the university.
• Demonstrated problem solving and abstract thinking skills.
• Demonstrated ability to produce high quality work while working independently.
• Demonstrated ability to develop knowledge of, respect for, and skills to engage with those of other cultures or backgrounds.

Minimum Qualifications:

A terminal degree appropriate for the field is desired for Clinical Faculty members, but consideration is extended to individuals with an advanced degree and/ or substantial applied experience and achievement in their profession. Assistant Clinical Professors must have at least an advanced degree, have demonstrated experience in a clinical area, and have some teaching experience. Clinical Faculty members must hold appropriate certification/licensure/registration in their disciplines.

Preferred Qualifications:

• Coding experience with Unity, Swift, React.js, Node.js, or PHP platform
• PhD or MFA in CS, Human Computer Interaction, Interactive Media, or a related field.
• Interdisciplinary scholarship, teaching, and project management experience.
• Interest in experiential learning approaches.
• Demonstrated commitment to creating inclusive learning environments.
• Ability to teach within one or more of the following areas: Game development (emphasis on coding), Mobile development with Augmented Reality, Internet of Things, Web services
• Interest in exploring emerging technology areas such as the Internet of Things, Artificial Intelligence, & Haptics

Salary and Benefits:

Salary commensurate with experience. Boise State University is committed to offering a benefits package that provides health and financial protection plans as well as resources to promote health and well-being. Our program provides flexibility so you can choose the benefits that are right for you and your family. Learn more about our benefit options at https://hrs.boisestate.edu/benefits/.

Required Application Materials:

Please submit in one PDF document: a cover letter (max 3 page), curriculum vita, a link to website or shared drive with a portfolio of your work, and transcripts (unofficial are acceptable). Letters of recommendation will be requested before on-campus interviews.

In the cover letter, you should address the following items in this order: 1) your qualifications for this position 2) your capacity for interdisciplinary scholarship, teaching, and project management; 3) your interest in and commitment to creating inclusive learning environments.

Any inquiries regarding the position may be sent to Dr. Anthony Ellertson: anthonyellertson@boisestate.edu

This position will be posted until filled, however, the first batch of applications will begin to be reviewed on September 21, 2020.

Organization

Working at Boise State University

Boise State University has been named one of the most innovative national universities in the country by U.S. News and World Report. Our university is designated a doctoral research institution with “high research activity” by the Carnegie Classification of Institution of Higher Education. We are home to more than 25,000 students from every state and more than 60 foreign countries.

Points of Pride:

Boise State University’s College of Education is among the top 30 public universities on the U.S. News and World Report 2020 best graduate schools list. The college has climbed in rankings every year for the last six years and offers two doctoral programs, two educational specialist degrees, 14 master’s degrees and 13 graduate certificate programs training Idaho’s future teachers and educational leaders.

 

Boise State’s College of Business and Economics ranked 127 out of 220 national institutions for its part-time MBA program, jumping more than 40 rankings from its previous year’s ranking of 168.

 

Boise State University’s College of Engineering has been recognized for its dedication to promoting diversity and awarded the Bronze Award for the 2019 ASEE Diversity Recognition Program by the American Society for Engineering Education (ASEE). The

 

Bronze Award is the highest level that was conferred during 2019 and distinguishes colleges who are among the nation’s leaders in inclusive excellence.

 

Boise State University School of the Arts will offer two new degrees in creative writing — a bachelor of arts and bachelor of fine arts — as well as a bachelor of fine arts in narrative arts beginning in fall 2018. Students at Boise State also now will be able to minor in creative writing.

 

Boise State students can choose from more than 200 areas of study in seven academic colleges – including the nation’s only master’s degree in raptor biology.

 

We’ve become Idaho’s largest graduate school through record-setting growth. A recent study showed that Boise State is one of just three universities in the nation that have ranked in the top 5 percent of graduate school growth in both of the past two decades.

 

Expenditures for research projects at Boise State University reached an all-time high of more than $41 million in fiscal year 2018 – an 18 percent increase over the previous year and impressive 64 percent increase since fiscal year 2014, according to data tracked by the National Science Foundation’s (NSF) Higher Education Research and Development survey.

About Our Community:

Boise State, Idaho’s largest public university, drove $667.2 million of the state’s economy in fiscal year 2015 and created 6,987 jobs across the state.  Our campus is located in one of the fastest growing high-tech cities in the nation and home to several corporate headquarters, state and federal offices, medical centers and media outlets. The city has garnered national recognition from U.S. News & World Report, Forbes and Inc. for being a great place to live, work and study, and has been dubbed one of the hottest cities for entrepreneurs. With stats like these, it’s easy to see why more than 46,000 graduates have chosen to live in the Treasure Valley after earning their degree from Boise State.

See Diversity Profile here

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