Adjunct Faculty in Game Programming

Job description

DePaul University

DePaul University is an Equal Opportunity / Affirmative Action employer. All qualified applicants will receive consideration for employment without regard to race, color, ethnicity, religion, sex, sexual orientation, gender identity, national origin, age, marital status, physical or mental disability, protected veteran status, genetic information or any other legally protected status, in accordance with applicable federal, state and local EEO laws.

Adjunct Faculty in Game Programming

Classification Information

Rank Adjunct (Non-tenure Track)

Position / Posting Information

This pool will close on the date specified in the Close Date field. You will be notified of the closing by email. If you would like to remain in the pool after that time, you will need to resubmit to the new pool posting at:
College/School College of Computing and Digital Media Responsibilities
DePaul's College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. CDM students come from a variety of backgrounds and cultures therefore CDM is interested in recruiting and maintaining a diverse faculty. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.

The School of Computing offers a variety of undergraduate and graduate programs including Computer Science, Information Systems, Game Development, Information Technology, Network Engineering, and Cybersecurity. Human Computer Interaction and Interactive and Social Media are joint programs with CDM's School of Design.
Required Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Preferred Qualifications Posting Number Part-time Faculty 120Posting Special Instructions to Applicants
We offer undergraduate and graduate degrees in Game Programming.

The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.

The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Close Date 09/30/2017

Supplemental Questions

Required fields are indicated with an asterisk (*).

  1. * Do you have a BS or MS in Computer Science, Computer Engineering, Game Programming, Software engineering, Electrical Engineering or equivalent professional experience?
    • Yes
    • No
  2. * Have you written a complete game (2D or 3D) from scratch?
    • Yes
    • No
  3. * Have you worked on any development systems (XBox, PS, or Wii)?

    (Open Ended Question)

  4. * Have you worked on mobile game development /completed an application (Android, iPhone)?

    (Open Ended Question)

  5. * Have you taught a technical class before?
    • Yes
    • No
  6. * List the programming languages you are proficient in.

    (Open Ended Question)

Applicant Documents

Required Documents
  1. CV
  2. Cover Letter
Optional Documents





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Job No:
Posted: 5/14/2019
Application Due: 7/2/2019
Work Type: