Faculty, Game Development

Job description

Job Title Faculty, Game Development
Job ID 997616
Location Wolfson Campus
Full/Part Time Full-Time
Regular/Temporary Regular

Job Details

Job Family
FAC - Faculty
$46,633 - $61,446 (Based on Education and Experience)
Animation & Game Development
Reports To
Department Chairperson
Closing Date
Open Until Filled
FLSA Status
Exempt - Not Eligible for Overtime Compensation

Job Summary

This Faculty member teaches Game Development courses. This is a full-time Faculty (FAC) position for which an annual contract reflecting the base salary within the fiscal year (July 1st to June 30th) will be issued after ratification by Miami Dade College's District Board of Trustees.

Duties & Responsibilities

  • Teaches lecture and laboratory sections involving a full load of courses on entrepreneurship at the undergraduate level
  • Teaches guidance of real-life student projects in action settings
  • Evaluates students and performs career and academic advising
  • Practices interest in pedagogical innovation and reaches large audiences through development of online courses such as MOOCs
  • Plans and organizes instructional materials to meet course objectives
  • Participates in curriculum development and revision that stress innovation and multi-cultural emphasis
  • Participates in departmental recruiting and retention activities
  • Participates in a variety of departmental, campus and college-wide programs, activities and committees
  • Prepares and submits student information to Department Chairperson
  • Serves as a resource person for adjunct faculty
  • Teaches day, evening and weekend classes as needed
  • Performs other duties as assigned

Minimum Requirements

  • Master's Degree in Computer Science, Computer Programming, Computer Animation, or related field; or Master's degree and 18 graduate semester hours in Computer Science or related field as noted above
  • All educational degrees must be from a regionally accredited institution
  • Possess knowledge and ability to teach programming languages (C++ and/or Java) in the context of video game development and design
  • Familiarity with and use of collaborative learning techniques and student-centered methods of instruction
  • Possess excellent communication skills and ability to communicate effectively with students with a wide range of skills
  • Possess excellent interpersonal skills and ability to work well with students, faculty, staff and the community
  • Demonstrated effective use of active learning techniques
  • Ability to work in a multi-ethnic/multi-cultural environment
  • Ability to work a flexible schedule that may include evening and weekend assignments
  • Doctoral stipend is awarded in addition to the base salary, as applicable
  • Start date for this Faculty position is scheduled on August 23, 2018


  • Preferred Master's Degree in Computer Programming or Computer Science
  • Knowledge of games engines, Unity and/or Unreal preferred
  • Previous curriculum development and recruitment experience a plus
  • Preference will be given to applicants with College level teaching experience





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Job No:
Posted: 7/11/2018
Application Due: 9/9/2018
Work Type: