Instructor of Game and Interactive Media Design - Game Design Generalist

Location
Worcester, Massachusetts
Posted
Apr 11, 2017
Institution Type
Four-Year Institution

Essential Duties and Responsibilities

Becker College is currently seeking candidates for a full-time faculty position, starting August 2017, teaching undergraduate and graduate courses covering subject areas such as, but not limited to: Introduction to Game Design (Unity development), Effective Design Strategies, Level Design, and Intermediate Game Design (Unity development). Rank and salary will be commensurate with experience. The ideal candidate will have a strong teaching background in Interactive Media and relevant experience within the game design industry as a system designer/world-builder, or equivalent. Additional expertise in programming, modeling, technical art and production are a plus.

Knowledge, Skills and Qualifications

  • MS, MA, or MFA or equivalent in game design, computer animation, interactive media, or a related field preferred;
  • 3 – 5 years experience as a game designer/system designer/world builder;
  • Higher education teaching experience preferred;
  • Have experience developing games for consoles, PC, or mobile games in a Unity development environment.
  • Have shipped social, casual, or freemium games with credits as a principal designer;
  • Have excellent mathematical, analytical and logical skills;
  • Have experience with the game design elements that support maximum engagement, revenue, and retention;
  • Is up-to-speed on the latest trends and developments in the game industry;
  • Have experience with agile project development (scrum), wireframing, flow diagrams, and prototyping;
  • Have a strong knowledge of game progression, game balancing and pacing.

Qualified candidates please send cover letter, resume and three professional references to Deborah.crowley@becker.edu

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